Sien Spalding
Female Otterfolk
She is an elderly otterfolk with grey eyes and medium brown fur with grey stripes.
Personality Traits: Dull.
Alignment: neutral.
Born: 753 AC (Age 47)
Orientation: Hetrosexual
Home: Spalding's Manor
Settlement: Port Runoby (immigrated from Wareden)
Spouse: Montague Spalding
Mother: Rululi (Deceased)
Father: Zeall (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 7 | 9 | 9 | 10 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 3 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, History +2
Abilities:
- Hold Breath. Sien can hold their breath for up to 30 minutes at a time.
- Bite. Sien can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Practical Brewery Tips" | common |
By Webb Oldchest Korort Ebnint Cloudy Pandorane A perfect guide for somebody who wants to brew their own booze. Beers, ciders and wines each have a dedicated chapter. |
5 lbs. |
| 1 | Crumpled map | common | A crumpled map of a region, now unreadable. | ||
| 1 | 5 cp | Dens (Gaming set) | common |
100 tiny wooden planks and a dozen marbles. Most of the planks have dents, and a few marbles are chipped. Dens is a game where players build small structures using tiny wooden planks and then take turns trying to knock their opponent's "den" down with glass marbles. It originates from an otterfolk children's game. |
6 lbs. |
| 1 | 25 gp 9 sp | Elaborate Quartz broach | uncommon | An elaborate gilded copper broach, with a 2 large quartz gems inset. | |
| 1 | 2 sp | Gardening Trowel | common | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 2 gp | Manacles | common | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 4 sp 5 cp | Money Pouch | common | Sien's money pouch. It has 4 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 4 cp | Pipe | common | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf | common |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 3 sp | Playing Cards (Gaming set) | common |
A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords. The cards are made of cheap card stock, and are slightly bent from being shuffled many times. |
¼ lb. |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Montague" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 4 cp | Thin copper ear ring | common | A thin hoop of copper wire, worn as an earring. | |
| 1 | 3 sp | Watering Can | common | A metal watering can with a long spout. |