Lilly Napor

Female Tiefling Housekeeper

She is an adult tiefling with red eyes, scruffy dark-brown hair, and wine-purple skin. She has small curved horns.

Personality Traits: Lost Faith, Responsible.

Alignment: neutral.

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Logan's Manor

Settlement: Port Highbbrook

Mother: Millicent Napor (Deceased)

Father: Martinus Napor (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 10 8 12 9 13
-1 +1 +1

ACHPPassive
Perception
Speed
10 3 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Abilities:

  • Hellish Resistance. Lilly has resistance to fire damage.
  • Infernal Legacy. Lilly knows the cantrip. Charisma is the spellcasting ability for this spell.

Spoken Languages: Common, Infernal

Inventory

Quantity Value Item Description Weight
1 5 gp "One peaceful challenge" By Mentinra Burke

Not a particularly famous book, yet memorable.
5 lbs.
1 2 cp Broom A well used broom.
1 5 cp Bucket 2 lbs.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 Fresh hunk of cheese A fresh hunk of cheese.
1 1 gp 6 sp 2 cp Money Pouch Lilly's money pouch. It has 15 sp and 12 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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