Mahurin Oldfoot

Male Dwarven Housekeeper

He is an adult dwarf with amber eyes, short curly red hair, a full beard tied in a plat, and pale white skin.

Personality Traits: Idealistic, Unperturbed, Tolerant.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 695 AC (Age 105)

Orientation: Hetrosexual

Home: Copperforger's Quality Furriers

Settlement: Travertinepass

Spouse: Glini Oldfoot

Mother: Naralin Oldfoot (Deceased)

Father: Iblibur Copperforger

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 12 11 6 11
-2 +1 -2

ACHPPassive
Perception
Speed
10 6 10 25 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +0

Abilities:

  • Dwarven Resilience. Mahurin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a dog.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 5 sp 6 cp Money Pouch Mahurin's money pouch. It has 5 sp and 6 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 gp Ornate Key An ornate key with "Glini" engraved on it. The dwarven equivalent of a wedding ring.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.

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