Doon Pealapup

Female Otterfolk Arch-Druid's Apprentice

She is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their feet.

Personality Traits: Altruistic, Honest.

Alignment: neutral.

Born: 792 AC (Age 8)

Orientation: Hetrosexual

Home: Whema's Quality Apothecary

Settlement: Hadden

Mother: Peala Clelipup

Father: Leyelee

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 11 12 8
-2 +2 +1 -1

ACHPPassive
Perception
Speed
14 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +2, Survival +2

Abilities:

  • Hold Breath. Doon can hold their breath for up to 30 minutes at a time.
  • Bite. Doon can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Doon can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Doon is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp 2 sp 7 cp Engraved Garnet ring uncommon A gilded copper ring, with 1 medium a garnet stone inset and fine engraving work.
1 5 gp Healer's Kit common This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 3 sp 3 cp Money Pouch common Doon's money pouch. It has 1 sp and 23 cp in it. ½ lb.
1 Pocket lint common Some pocket lint.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 Negotiable Subtle glove of darkvision uncommon This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The glove is hidden from detect magic.

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