Jeere Shrearepup

Female Otterfolk Arch-Druid's Apprentice

She is an adolescent otterfolk with black eyes and medium brown fur with dark brown streaks.

Personality Traits: Jovial.

Alignment: neutral.

Born: 790 AC (Age 10)

Orientation: Hetrosexual

Home: Whema's Quality Apothecary

Settlement: Hadden

Mother: Shreare Whealapup

Father: Lleerup Lieypup

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 9 11 10 12
+1 +1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Insight +2, Religion +2

Abilities:

  • Hold Breath. Jeere can hold their breath for up to 30 minutes at a time.
  • Bite. Jeere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Wild Shape. Jeere can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Jeere is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 3 cp Money Pouch Jeere's money pouch. It has 3 cp in it. ¹⁄₁₆ lb.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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