Llulumeek Fleeypup

Male Otterfolk Bar Keeper

He is an adult otterfolk with grey eyes and grey fur with white fur on their feet.

Personality Traits: Introverted, Jumpy, Idealistic.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: The Jester of Benden Tavern

Settlement: Benden

Mother: Fleey Mienpup (Deceased)

Father: Femeek Nulunapup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 11 11 9
-2 +1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Llulumeek can hold their breath for up to 30 minutes at a time.
  • Bite. Llulumeek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 13 gp 7 sp 9 cp Money Pouch Llulumeek's money pouch. It has 11 gp, 27 sp and 9 cp in it. 1 lb.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 Shopping list An old shopping list with most of the items crossed off.

Download as Fantasy Grounds NPC

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