Thirza Strickland
Female Human Orchardist
She is an adult human with amber eyes, long light-brown hair tied back in a knot, and olive skin.
Personality Traits: Introverted, Jumpy.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: Orchard
Settlement: Stowcombe
Spouse: Emil Strickland
Mother: Christine Farrell (Deceased)
Father: Gwilym Farrell (Deceased)
Children
- Rosie Strickland - age 11 ♀
- Allen Strickland - age 9 ♂
- Christine Strickland - age 8 ♀
- Phebe Strickland - age 5 ♀
- Willelmus Strickland the 2nd - age 3 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 13 | 9 | 9 | 9 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 7 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 2 gp | "The missing jewel" (Ruined) | common |
By Induilawen Detective fiction. The fabulous jewel of an heiress is stolen. Famed elven watchwoman Celeel Clue must recover the gem, while untangling a chilling conspiracy. The book is in terrible condition. It's bent out of shape and pages are missing. |
5 lbs. |
| 1 | 2 gp | "The truthful lyre" (Ruined) | common |
By Induilawen Detective fiction. Brilliant elven watchwoman Celeel Clue must solve the murder of a bard. The book is in terrible condition. It's bent out of shape and pages are missing. |
5 lbs. |
| 2 | Button | common | A loose orange button. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Emil" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Thirza's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | Negotiable | Unreliable wand of darkness | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. When the wand's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. |