Ninaia Bristol
Female Halfling Housekeeper
She is an adult halfling with brown eyes, black hair in a ponytail, and black skin.
Personality Traits: Evasive, Personable, Tolerant.
Alignment: chaotic neutral.
Born: 755 AC (Age 46)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Petherland (immigrated from Asminville)
Spouse: Symon Bristol
Mother: Selior Carver
Father: Dudoius Carver
Siblings
- Angelnda Tracy - age 50 ♀
- Gundamir Carver - age 48 ♂
- Minelda Sharp - age 42 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 9 | 10 | 7 | 11 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Ninaia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Ninaia has advantage on saving throws against being frightened.
- Halfling Nimbleness. Ninaia can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Button | A loose purple button. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Symon" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Ninaia stitched in one corner. | ||
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 6 sp 5 cp | Money Pouch | Ninaia's money pouch. It has 4 sp and 25 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |