Prisimlda Bracerogers
Female Longfoot Housekeeper
She is an adult longfoot with grey eyes, strawberry hair in braids, and olive skin.
Personality Traits: Pessimistic, Responsible, Shy.
Alignment: neutral.
She is a follower of Marlon. (NG)
Born: 741 AC (Age 59)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Asminville
Spouse: Ilcomrim Bracerogers (Deceased)
Mother: Estelne Dunham-Coifer (Deceased)
Father: Marchoan Sharp-Coifer (Deceased)
Siblings
- Tobol Dunham-Coifer - age 65 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 11 | 9 | 10 | 8 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2
Abilities:
- Lucky. When Prisimlda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Prisimlda has advantage on saving throws against being frightened.
- Halfling Nimbleness. Prisimlda can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 5 cp | Bucket | common | 2 lbs. | |
| 1 | Comb | common | A comb. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Ilcomrim" engraved on the inside. | |
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 8 sp 3 cp | Money Pouch | common | Prisimlda's money pouch. It has 8 sp and 3 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Negotiable | The disappearing wizard's hat of gender | uncommon | This wizard's hat has it's command word "science" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the hat goes missing the next time it is stowed away. |