Urweel Tyrnas
Female Elfling Dairy Farmer
She is an adult elfling with brown eyes, short curly black hair, and dark brown skin.
Personality Traits: Greedy, Cautious, Hilarious.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 697 AC (Age 103)
Orientation: Hetrosexual
Home: Dairy
Settlement: Asminville
Spouse: Wisegol Tyrnas
Mother: Roseara Chromeaxe
Father: Rudibad Bankbody-Dunham (Deceased)
Children
- Frodoolo Tyrnas - age 32 ♂
- Blanchodo Tyrnas - age 10 ♂
Siblings
Half-Siblings (Mother's Side)
- Aladiar Chromeaxe - age 46 ♂
- Savane Chromeaxe - age 34 ♀
- Oboldar Chromeaxe - age 18 ♂
- Grimba Chromeaxe - age 0 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 11 | 12 | 12 | 7 |
| -2 | +2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Nature +3
Abilities:
- Lucky. When Urweel rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Urweel has advantage on saving throws against being frightened.
- Halfling Nimbleness. Urweel can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Elvish, Common, Dwarvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Wisegol" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Urweel's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |