Turbertus Steelbeard

Male Elven Traveling Bard

He is an adult elf with grey eyes, scruffy dark-brown hair, a clean shaven face, and light brown skin.

Personality Traits: Mean, Pessimistic, Evasive.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 625 AC (Age 175)

Orientation: Homosexual

Home: None

Settlement: Gildaham

Mother: Galaril Erasor

Father: Cedivarus Steelbeard

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
8 15 9 8 10 10
-1 +2 -1

ACHPPassive
Perception
Speed
13 16 9 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Morningstar. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Performance +2, Persuasion +2

Abilities:

  • Fey Ancestry. Turbertus has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Turbertus can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Turbertus is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 10 gp "The truthful lyre" By Induilawen

Detective fiction. Brilliant elven watchwoman Celeel Clue must solve the murder of a bard.
5 lbs.
1 30 gp Bagpipes If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 6 lbs.
1 2 gp Flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 3 gp 8 sp 2 cp Money Pouch Turbertus' money pouch. It has 3 gp, 8 sp and 2 cp in it. ¼ lb.
1 15 gp Morningstar A Martial Melee weapon. 1d8 piercing damage. Range: 5. 4 lbs.
1 Old pipe A filthy old clay pipe.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.

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