Elwinhel Finduiel Alvar

Female Elven Housekeeper

She is an adolescent elf with grey eyes, long flowing strawberry hair, and light pink skin.

Personality Traits: Introverted, Candid.

Alignment: neutral good.

Born: 699 AC (Age 101)

Orientation: Homosexual

Home: Vegetable Garden

Settlement: Bel-Carador

Mother: Nerdaas Alvar

Father: Celeeth Dove (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 13 9 11 11 12
-2 +1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Nature +2

Abilities:

  • Fey Ancestry. Elwinhel has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 8 gp "All mine" (Dog-eared) By Bofáin Taleforger

Fiction. A down on his luck dwarf inherits an adamant mineshaft. But how did his uncle die? And what of the rumors of something alive in the deepest caverns?

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 1 gp Block and tackle A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. 5 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 1 sp 1 cp Money Pouch Elwinhel's money pouch. It has 1 gp, 11 sp and 1 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.
1 2 cp Soap

Download as Fantasy Grounds NPC

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