Ingolodhmin Curufinnar Ellaiev

Male Elven Housekeeper

He is an adult elf with grey eyes (the right of which is glass), a auburn quiff, a clean shaven face, and light brown skin.

Personality Traits: Pessimistic, Jovial.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 372 AC (Age 428)

Orientation: Bisexual

Home: Erothrr's Cobblers

Settlement: Bel-Carador

Mother: Induide Thienil Erothrr (Deceased)

Father: Minyoth Ellaiev (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 8 11 11 11
+1 -1

ACHPPassive
Perception
Speed
11 3 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Medicine +2

Abilities:

  • Fey Ancestry. Ingolodhmin has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 8 gp "A few bad apples" (Dog-eared) By Bofáin Taleforger

Fiction. An honest watchman is framed by corrupt fellow officers. While on the run, he must find proof of his innocence.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 10 gp "All mine" By Bofáin Taleforger

Fiction. A down on his luck dwarf inherits an adamant mineshaft. But how did his uncle die? And what of the rumors of something alive in the deepest caverns?
5 lbs.
1 8 gp "The cleric" (Dog-eared) By Bofáin Taleforger

Fiction. Deep in a dwarven city, an ordinary cleric is thrust in to a web of politics when a lord is assassinated. She must uncover the truth of the plot, but does not know who to trust.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 8 cp Large pewter ear hoops A pair of large pewter hoop earrings.
1 2 gp 3 sp 2 cp Money Pouch Ingolodhmin's money pouch. It has 1 gp, 11 sp and 22 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

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