Jasmma Harmon

Female Longfoot Noble

She is an adult longfoot with brown eyes, long dark-brown hair with a fringe cut, and medium brown skin.

Personality Traits: Mean, Pessimistic.

Alignment: neutral.

She is a follower of Marlon. (NG)

Born: 757 AC (Age 43)

Orientation: Hetrosexual

Home: Lightbody's Manor

Settlement: Port Parkesdon

Mother: Beryllna Harmon (Deceased)

Father: Walterus Harmon (Deceased)

Statistics

STRDEXCONWISINTCHR
6 11 11 8 10 9
-2 -1

ACHPPassive
Perception
Speed
10 6 9 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Jasmma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Jasmma has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Jasmma can move through the space of any creature that is of a size larger than small.

Spoken Languages: Common, Halfling, Otterese (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 72 gp Aquamarine tiara uncommon A gold tiara, with a medium aquamarine inset.
1 50 gp Engraved platinum ring common A platinum ring, with distinctive longfoot engraving.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 20 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 17 gp 7 sp 4 cp Money Pouch common Jasmma's money pouch. It has 17 gp, 7 sp and 4 cp in it. ½ lb.
1 5 sp Playing Cards (Gaming set) common A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords.
The cards are made of sturdy cotton card stock, and are lightly waxed to both protect the cards and allow them to be shuffled and dealt easily.
¼ lb.

Download as Fantasy Grounds NPC

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