Hartley Watkins

Male Human Noble

He is an adult human with green eyes, short blond hair in a side parting, a full beard tied in two braids, and light pink skin.

Personality Traits: Tense, Shy.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: Watkins' Manor

Settlement: Malbury

Spouse: Leona Watkins

Mother: Bertha Watkins

Father: Emanuel Watkins

Siblings

Statistics

STRDEXCONWISINTCHR
9 8 10 9 10 10
-1

ACHPPassive
Perception
Speed
9 6 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "I ne'er do that" common By Peree Doolapup

A collection of love poems.
5 lbs.
1 65 gp A solid platinum neck ring common A chorded platinum band, with a loop clasp, worn around the neck.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Leona" engraved on the inside.
1 Handkerchief common A small square of cloth with Hartley stitched in one corner.
1 20 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 14 gp 7 sp 7 cp Money Pouch common Hartley's money pouch. It has 14 gp, 7 sp and 7 cp in it. ½ lb.
1 50 gp Platinum signet ring common A platinum band, shaped with flat section embossed with the watkins family crest.
1 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 Negotiable Robust wand of warming uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The wand cannot be destroyed by non-magical means.

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