Dinah Meadows
Female Human
She is an elderly human with amber eyes, thin scruffy dark-brown and grey streaked hair, and light brown skin.
Personality Traits: Downbeat, Honest, Kind.
Alignment: neutral.
Born: 746 AC (Age 54)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Steyngrave (immigrated from Malbury)
Spouse: Maurice Meadows (Deceased)
Mother: Maghtild Anderson (Deceased)
Father: Pawelinus Anderson (Deceased)
Children
- Edward Meadows - age 29 ♂
- Lina Murray - age 28 ♀
- Smith Meadows - age 23 ♂
- Ruby Meadows - age 17 ♀
- Luke Meadows the 2nd - age 13 ♂
Siblings
- Eva Goldsmith - age 59 ♀
- Gwenllian Anderson - age 52 ♀
- Everett Anderson - age 47 ♂
- Lelia Chase - age 47 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 11 | 11 | 11 | 11 | 8 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "His good thought" |
By Turbertus Bristol the 2nd Not a particularly famous book, but a good read. |
5 lbs. |
| 1 | Child's drawing | A child's drawing of a chicken. | ||
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Maurice" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 1 gp 6 sp 4 cp | Money Pouch | Dinah's money pouch. It has 15 sp and 14 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |