Absalom Chase

Male Elven Housekeeper

He is an adult elf with grey eyes, short curly strawberry hair, a clean shaven face, and light pink skin.

Personality Traits: Kind, Optimistic.

Alignment: chaotic evil.

He is a follower of Kalis. (CE)

Born: 443 AC (Age 357)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Malbury

Spouse: Inderi Chase

Mother: Faithful Eledhweien Chase

Father: Vincent Chase (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 9 11 8 8
+2 -1 -1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: chaotic evil

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Insight +2

Abilities:

  • Fey Ancestry. Absalom has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish

Inventory

Quantity Value Item Description Weight
1 Empty bottle An empty bottle that once contained a beverage.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Inderi" engraved on the inside.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 3 sp 1 cp Money Pouch Absalom's money pouch. It has 11 sp and 21 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.

Download as Fantasy Grounds NPC

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