Turgin Tarymbaence

Male Elven Poacher

He is an adult elf with grey eyes (behind a pair of spectacles), scruffy light-brown hair, a clean shaven face, and olive skin.

Personality Traits: Responsible.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 629 AC (Age 171)

Orientation: Homosexual

Home: None

Settlement: Roybrough (immigrated from Winchesing)

Mother: Rindeir Barrett

Father: Lemmakirim Tarymbaence

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 10 8 10 11
-2 +2 -1

ACHPPassive
Perception
Speed
13 16 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Sleight of Hand +4, Acrobatics +4, Deception +2

Abilities:

  • Fey Ancestry. Turgin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Turgin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Turgin knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 10 gp "The cleric" By Bofáin Taleforger

Fiction. Deep in a dwarven city, an ordinary cleric is thrust in to a web of politics when a lord is assassinated. She must uncover the truth of the plot, but does not know who to trust.
5 lbs.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Empty bottle An empty bottle that once contained a beverage.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 4 sp 3 cp Money Pouch Turgin's money pouch. It has 4 gp, 3 sp and 13 cp in it. ⅜ lb.
1 50 gp Poisoner's Kit A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. 2 lbs.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback