Fangrór daughter of Nárór
Female Dwarven Housekeeper
She is an adolescent dwarf with amber eyes, short dyed auburn hair in a side parting, a big bushy beard, and light brown skin.
Personality Traits: Greedy, Downbeat, Serious.
Alignment: chaotic neutral.
Born: 769 AC (Age 31)
Orientation: Homosexual
Home: Flóin's Gold Mineshaft
Settlement: Wackestoneton
Mother: Nárór daughter of Flóin
Father: Náiarin Eagerspear
Siblings
- Flóin daughter of Nárór - age 39 ♀
- Dáuith Eagerspear - age 14 ♂
- Grluin Eagerspear - age 2 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 13 | 12 | 12 | 8 |
| -2 | +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 11 | 25 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3
Abilities:
- Dwarven Resilience. Fangrór has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "Mixology Magic" (Dog-eared) |
By Webb Oldchest Korort Ebnint Cloudy Pandorane The title and cover of this book suggest it to be an arcane tome. But inside are directions on how to mix alcohols with tonics, fruit juices and teas. These sweet alcohol infusions are a gnomish specialty. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | Dice | A standard six-sided die. | ||
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 7 cp | Money Pouch | Fangrór's money pouch. It has 7 cp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 gp 8 sp | Quartz encrusted shoulder clasp | An elaborate gilded copper shoulder clasp, with 4 small quartz stones inset. |