Albert Hendricks

Male Human Housekeeper

He is an adult human with brown eyes, short curly dark-brown hair, stubble, and medium brown skin.

Personality Traits: Jovial, Tense.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 756 AC (Age 44)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Ingter

Mother: Virginia Hendricks (Deceased)

Father: Emlyn Hendricks (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 9 11 9 10
-2

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Another mysterious school" By Argonel Aurl

Not a particularly famous book, but pretty interesting.
5 lbs.
1 10 gp "The Art of Xor" By Claud Sanford

A book of advice on achieving victory in situations of conflict, in a wide range scenarios, from family disputes, and business negotiations, to large scale military operations.
5 lbs.
1 5 cp Bucket 2 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
2 Dice A standard six-sided die.
1 Doodles Some scribblings on a small scrap of paper.
1 2 cp Flask or tankard 1 lb.
1 6 gp Gold chain bracelet A short chain of tiny gold links.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 gp Mirror, steel ½ lb.
1 2 gp 4 sp Money Pouch Albert's money pouch. It has 23 sp and 10 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 7 gp 5 sp Pearl necklace A string of pearls of various sizes.

Download as Fantasy Grounds NPC

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