Prearit

Male Otterfolk Housekeeper

He is an adolescent otterfolk with grey eyes and light brown fur with dark brown stripes.

Personality Traits: Cautious, Hilarious, Tense.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 788 AC (Age 12)

Orientation: Hetrosexual

Home: Orchard

Settlement: Port Framlingden

Mother: Peay

Father: Chiekin

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 8 7 9 7
-2 -1 -1 -1

ACHPPassive
Perception
Speed
10 3 9 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +1

Abilities:

  • Hold Breath. Prearit can hold their breath for up to 30 minutes at a time.
  • Bite. Prearit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 5 gp "That right desert" By Mentinra Burke

Not a particularly famous book, but entertaining.
5 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 25 gp Hourglass 1 lb.
1 5 sp 4 cp Money Pouch Prearit's money pouch. It has 5 sp and 4 cp in it. ³⁄₁₆ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Rotten hunk of cheese A rotten hunk of cheese.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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