Clulun
Female Otterfolk Noble
She is an adult otterfolk with one black eye (her right is closed and scarred) and light brown fur with dark brown spots.
Personality Traits: Pessimistic.
Alignment: chaotic neutral.
She is a follower of Caspio. (CG)
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Dretu's Manor
Settlement: Port Framlingden
Spouse: Dremeek
Mother: Nieru (Deceased)
Father: Prearit (Deceased)
Children
Siblings
- Fleyemeek - age 42 ♂
- Whookol Harry - age 40 ♂
- Peay - age 35 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 8 | 9 | 8 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +1
Abilities:
- Hold Breath. Clulun can hold their breath for up to 30 minutes at a time.
- Bite. Clulun can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Good Without Gods" | common | An anonymous paladin's treatise on how to be a good and just person without faith in any of the deities. | 5 lbs. |
| 1 | 10 gp | "The Legend of King Uther" | common |
By Myrthaine Clipiffer A retelling of a old chivalrous tale of a king and his court in pre-calamity Teyruse. Scholars are split on if King Uther was a real historical figure. |
5 lbs. |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 77 gp 8 sp 8 cp | Engraved Alexandrite-studded ring | uncommon | A electrum ring, with 3 small alexandrite stones inset and fine engraving work. | |
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 60 gp | Gold gorget | common | A heavy gorget made of gold. | |
| 1 | 20 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 17 gp 2 sp 5 cp | Money Pouch | common | Clulun's money pouch. It has 16 gp, 12 sp and 5 cp in it. | ⅝ lb. |
| 1 | 103 gp 2 sp | Pair of Amethyst encrusted shoulder clasps | common | An pair of elaborate silver shoulder clasps, with 8 small amethyst stones between them. | |
| 1 | 60 gp | Platinum chain bracelet | common | A short chain of tiny platinum links. | |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Dremeek" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 80 gp | Wind-up mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |