Rheameep
Male Otterfolk Housekeeper
He is an adult otterfolk with one grey eye (his left is covered by an eye-patch) and light brown fur with grey fur on their feet.
Personality Traits: Personable, Pessimistic.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: Orchard
Settlement: Port Framlingden
Spouse: Muluna Zoolipup
Mother: Rhela (Deceased)
Father: Julukol (Deceased)
Children
- Theyeli Mulunapup - age 6 ♀
Siblings
- Priere - age 40 ♀
- Dreetu - age 39 ♀
- Premeek - age 39 ♂
- Deep Bosse - age 37 ♀
- Plulurit - age 35 ♂
- Zeatu - age 35 ♀
- Drulup - age 34 ♀
- Rean - age 32 ♀
- Rearup - age 26 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 11 | 9 | 7 | 7 |
| +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Nature +1
Abilities:
- Hold Breath. Rheameep can hold their breath for up to 30 minutes at a time.
- Bite. Rheameep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 6 matches. | ||
| 1 | 1 gp | Case, map or scroll | common | This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. | 1 lb. |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 5 sp | Lamp | common | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 4 cp | Money Pouch | common | Rheameep's money pouch. It has 4 cp in it. | ¹⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 25 gp 2 sp | Peridot earring | uncommon | A gilded copper earring, with a small peridot inset. | |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Muluna" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 5 sp | Tinderbox | common | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |