Rhena
Female Otterfolk Clerk
She is an elderly otterfolk with black eyes and dark brown fur with light brown streaks.
Personality Traits: Jumpy, Responsible, Serious.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Shreemeek's Lawyers
Settlement: Port Framlingden
Mother: Fliena (Deceased)
Father: Thrulumeek (Deceased)
Siblings
- Meyetu Harry - age 46 ♀
- Merit - age 46 ♂
Half-Siblings (Mother's Side)
- Shreemeek - age 51 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 7 | 13 | 7 |
| -2 | +1 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Insight +1
Abilities:
- Hold Breath. Rhena can hold their breath for up to 30 minutes at a time.
- Bite. Rhena can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "A winter's day" | common |
By Peree Doolapup A collection of poems on the subject of death and loss. |
5 lbs. |
| 1 | 5 gp | "Ugly home" | common |
By Porrngo Wilcox Not a particularly famous book and a disappointing read. |
5 lbs. |
| 1 | Dice | common | A standard six-sided die. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Ink (1 ounce bottle) | common | ||
| 1 | 2 cp | Ink pen | common | ||
| 1 | 9 gp 8 sp 1 cp | Money Pouch | common | Rhena's money pouch. It has 9 gp, 7 sp and 11 cp in it. | ½ lb. |
| 1 | Negotiable | Sands of concealable darkvision | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. When the timer is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic. |