Amirdel Fordham
Female Longfoot Gaffer Mason's Apprentice
She is an adolescent longfoot with brown eyes, short dark-brown hair, and medium brown skin.
Personality Traits: Personable, Daring.
Alignment: neutral.
Born: 788 AC (Age 12)
Orientation: Hetrosexual
Home: Fordham's Best Masons
Settlement: Melbaby
Mother: Hawys Fordham
Father: Bingdo Fordham
Siblings
- Rossgo Fordham - age 24 ♂
- Loriald Fordham - age 16 ♀
- Gerontar Fordham - age 13 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 8 | 12 | 10 | 11 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Amirdel rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Amirdel has advantage on saving throws against being frightened.
- Halfling Nimbleness. Amirdel can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 5 - The Final Voyage" |
By Gus Newman The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships. |
5 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 1 gp | Fishing tackle | This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. | 4 lbs. |
| 1 | 10 gp | Mason's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 7 sp 2 cp | Money Pouch | Amirdel's money pouch. It has 6 sp and 12 cp in it. | ⅜ lb. |
| 1 | Rotten apple | A rotten apple. |