Alfrle Fordham

Female Halfling Housekeeper

She is an adult halfling with brown eyes, long flowing dark-brown hair, and medium brown skin.

Personality Traits: Greedy, Secretive, Daring.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: Lambert's Fashionable Cobblers

Settlement: Melbaby

Mother: Amirse Fordham

Father: Fortinld Fordham

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 11 10 9
-2 +2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Alfrle rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Alfrle has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Alfrle can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 sp 3 cp A solid copper neck ring A chorded copper band, with a loop clasp, worn around the neck.
1 2 gp Barrel 70 lbs.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 2 cp Jug or pitcher 4 lbs.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 1 sp 3 cp Money Pouch Alfrle's money pouch. It has 1 gp, 9 sp and 23 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Shopping list An old shopping list with most of the items crossed off.
1 20 gp 5 sp Tourmaline broach A electrum broach, with a small tourmaline inset.

Download as Fantasy Grounds NPC

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