Carlmac North

Male Halfling Poacher

He is an elderly halfling with hazel eyes, a silver quiff, a clean shaven face, and medium brown skin.

Personality Traits: Mean, Tense, Shy.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 712 AC (Age 88)

Orientation: Hetrosexual

Home: None

Settlement: Rowanham (immigrated from Castle Hobsostead)

Mother: Doranor North (Deceased)

Father: Mondoc North (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 10 13 10
-2 +2 +1

ACHPPassive
Perception
Speed
13 16 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +4, Acrobatics +4, Deception +2

Abilities:

  • Lucky. When Carlmac rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Carlmac has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Carlmac can move through the space of any creature that is of a size larger than small.
  • Sneak Attack. Once per turn, Carlmac can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Carlmac knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The Chef's Manual of Spices" By Chef Gorman

A complete guide on the usage of spices in cooking. Which spices for which dishes, how much, and when. The cover bears the quote, "Spices aren't a blunt instrument."
5 lbs.
2 Broken arrow A broken arrow, missing its tip.
4 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 4 sp 1 cp Money Pouch Carlmac's money pouch. It has 2 gp, 22 sp and 21 cp in it. ⅞ lb.
1 14 gp 1 sp Tourmaline broach A silver broach, with a small tourmaline inset.
1 19 gp Tourmaline silver gorget A heavy gorget made of silver, studded with a small tourmaline.

Download as Fantasy Grounds NPC

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