Shemeep Toonpup
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and grey fur with white fur on their face.
Personality Traits: Jovial, Upbeat, Impatient.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: Orchard
Settlement: Failsden
Spouse: Meli
Mother: Toon Zulunapup
Father: Teelee (Deceased)
Children
- Plierup - age 11 ♂
- Peare - age 11 ♀
- Sookol - age 7 ♂
- Khean - age 6 ♀
- Wheay - age 5 ♀
- Freakin - age 1 ♂
- Sheyetee - age 1 ♀
Siblings
- Clen Toonpup - age 27 ♀
- Floorit Toonpup - age 23 ♂
- Floorup Toonpup - age 22 ♂
- Miekol Toonpup - age 21 ♂
- Liema Toonpup - age 21 ♀
- Zuluna Toonpup - age 19 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 11 | 11 | 10 | 10 | 10 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Insight +2
Abilities:
- Hold Breath. Shemeep can hold their breath for up to 30 minutes at a time.
- Bite. Shemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
1 | Lock of hair | An old looking lock of hair, tied with twine. | ||
2 | Love Letter |
A love letter, written in Otterese, addressed to 'Shemeep', and signed by 'Meli'. It is rather flirtatious. |
||
1 | 6 sp 3 cp | Money Pouch | Shemeep's money pouch. It has 6 sp and 3 cp in it. | ³⁄₁₆ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | Old pipe | A filthy old clay pipe. | ||
1 | 3 gp 2 sp | Quartz silver chain bracelet | A short chain of tiny silver links, with a medium quartz attached. | |
1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
1 | Smooth Stone | A tumbled smooth stone with "Meli" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |