Ter Ironleg

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.

Personality Traits: Dull.

Alignment: neutral.

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Chichesbrough

Spouse: Dáibur Teawort

Mother: Pulula Teawort (Deceased)

Father: Clealee Ironleg (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 13 11 10 9 12
-2 +1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +2

Abilities:

  • Hold Breath. Ter can hold their breath for up to 30 minutes at a time.
  • Bite. Ter can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 1 sp 3 cp A bracelet common A cord of platted leather with a small number of electrum beads.
1 1 cp Candle common For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 4 sp 3 cp Money Pouch common Ter's money pouch. It has 2 sp and 23 cp in it. ½ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Smooth Stone common A tumbled smooth stone with "Dáibur" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 Negotiable Worg figurehead of cursed truesight uncommon A ship's figurehead in the shape of a Worg. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Worg figurehead attached, if you concentrate your mind, you gain truesight for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.

Download as Fantasy Grounds NPC

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