Aredhelde Mistwintar
Female Elven Housekeeper
She is an adolescent elf with copper eyes, auburn hair in a ponytail, and medium brown skin.
Personality Traits: Jovial, Evasive.
Alignment: neutral.
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Kearsing
Mother: Serindeen Mistwintar (Deceased)
Father: Caranir Halavandir
Siblings
Half-Siblings (Father's Side)
- Elenwen Sultaaril - age 9 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 8 | 12 | 10 | 10 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, History +2
Abilities:
- Fey Ancestry. Aredhelde has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 4 - The New World" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. |
5 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 1 gp 2 sp 9 cp | Money Pouch | Aredhelde's money pouch. It has 1 gp and 29 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 gp | Robes | 4 lbs. |