Aredhelde Mistwintar

Female Elven Housekeeper

She is an adolescent elf with copper eyes, auburn hair in a ponytail, and medium brown skin.

Personality Traits: Jovial, Evasive.

Alignment: neutral.

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Kearsing

Mother: Serindeen Mistwintar (Deceased)

Father: Caranir Halavandir

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
11 13 8 12 10 10
+1 -1 +1

ACHPPassive
Perception
Speed
11 3 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, History +2

Abilities:

  • Fey Ancestry. Aredhelde has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 10 gp "Spellships: 4 - The New World" By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats.
5 lbs.
1 Comb A comb.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 cp Flask or tankard 1 lb.
1 1 gp 2 sp 9 cp Money Pouch Aredhelde's money pouch. It has 1 gp and 29 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Robes 4 lbs.

Download as Fantasy Grounds NPC

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