Henrietta Bernard
Female Halfling Squire
She is an adolescent halfling with amber eyes, long strawberry hair tied back in a knot, and light pink skin.
Personality Traits: Optimistic, Mean, Daring.
Alignment: chaotic neutral.
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Russel-Bernard's Manor
Settlement: Gildton
Mother: Pervina Bernard
Father: Filibnob Bernard
Siblings
- Lobelma Bernard-Holden - age 21 ♀
- Jasminia Bernard - age 15 ♀
- Nibsdoc Bernard - age 6 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 11 | 10 | 13 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Henrietta rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Henrietta has advantage on saving throws against being frightened.
- Halfling Nimbleness. Henrietta can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 16 gp 4 sp 4 cp | Money Pouch | Henrietta's money pouch. It has 16 gp, 2 sp and 24 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 sp | Riversticks Batons (Gaming Set) |
Four custom carved birch batons, designed for playing the popular otterfolk game Riversticks. The sticks have been shaped for both aquadynamics and sturdiness, but each is of a slightly different shape. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |
| 1 | Twine | A short length of twine. Just a few foot long. |