Will Sandiffer-Holden
Male Longfoot Farmer
He is an adult longfoot with grey eyes, short auburn and grey streaked hair in a side parting, a long beard, and light pink skin.
Personality Traits: Dull.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Gildton
Spouse: Asmile Sandiffer-Holden
Mother: Mirabellda Lyon-Holden (Deceased)
Father: Regin Hartley-Holden
Children
- Regin Sandiffer-Holden - age 7 ♂
- Briff Sandiffer-Holden - age 4 ♂
- Daisyse Sandiffer-Holden - age 4 ♀
- Gorbgo Sandiffer-Holden - age 0 ♂
Siblings
Half-Siblings (Father's Side)
- Jessnca Hartley-Holden - age 16 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 11 | 9 | 8 | 8 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +1
Abilities:
- Lucky. When Will rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Will has advantage on saving throws against being frightened.
- Halfling Nimbleness. Will can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 50 gp | Draft Horse | ||
| 1 | 1 sp | Engraved copper ring | A copper ring, with distinctive longfoot engraving. | |
| 1 | 1 sp 5 cp | Gilded copper ear stud | A plain gilded copper stud, with a pin & clasp. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Asmile" engraved on the inside. | |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Will's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |