Zillah Bates

Female Human Orchardist

She is an adult human with grey eyes, long strawberry hair with a fringe cut, and olive skin.

Personality Traits: Energetic, Tolerant.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Orchard

Settlement: Poletree

Mother: Avelina Bates (Deceased)

Father: Philip Bates

Siblings

Statistics

STRDEXCONWISINTCHR
8 11 8 13 10 11
-1 -1 +1

ACHPPassive
Perception
Speed
10 5 11 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Nature +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "K'ryn's Fairy-tales" By Mr. K'ryn

A collection of traditional fairy-tales, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from actual fairies. Includes: "The humungous dwarf", "The boy who cried owlbear", and "The princess' bride".
5 lbs.
1 5 gp 6 sp "Love on the high-seas" (Dog-eared) By Amber Rose

A trashy romance novel. The plot revolves around a woman kidnapped by a suave otterfolk pirate.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
2 Chewed gum A piece of chewed gum.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 22 gp 6 sp 8 cp Grandiose Quartz necklace A copper necklace, with a string of 9 medium quartz gems.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 9 sp 9 cp Money Pouch Zillah's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 1 gp Thin electrum ear ring A thin hoop of electrum wire, worn as an earring.

Download as Fantasy Grounds NPC

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