Frerdin Coalforger
Female Dwarven Arch-Druid's Apprentice
She is an adolescent dwarf with hazel eyes, long dark-brown hair with a fringe cut, a full beard tied in a plat, and medium brown skin.
Personality Traits: Patient, Daring, Downbeat.
Alignment: neutral.
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Coalforger's Apothecary
Settlement: Graniteridge
Mother: Dwaliráin Coalforger
Father: Naruith Coalforger
Siblings
Half-Siblings (Mother's Side)
- Kilórói Coalforger - age 32 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 11 | 12 | 13 | 9 | 10 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 20 | 11 | 25 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Javelin. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +3, Perception +3
Abilities:
- Dwarven Resilience. Frerdin has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Frerdin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Frerdin is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 12 gp 5 sp | "Lurgid bee" (Mint) |
By Peree Doolapup A collection of pretty awful experimental poems. The book is in mint condition. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 9 sp 7 cp | Money Pouch | Frerdin's money pouch. It has 9 sp and 7 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Polished stone necklace | A string of small polished stone beads. | |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |