Balbun Sturdydeep
Female Dwarven Arch-Druid's Apprentice
She is an adolescent dwarf with green eyes, long curly strawberry hair, a long beard, and olive skin.
Personality Traits: Hilarious, Unperturbed, Mean.
Alignment: neutral.
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Coalforger's Apothecary
Settlement: Graniteridge
Mother: Mahbur Sturdydeep (Deceased)
Father: Thralin Sturdydeep
Siblings
- Bodwin Sturdydeep - age 85 ♂
- Binwin Sturdydeep - age 65 ♀
- Bombrór Sturdydeep - age 58 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 15 | 13 | 10 | 11 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 22 | 11 | 25 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Survival +3, Perception +3
Abilities:
- Dwarven Resilience. Balbun has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Balbun can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Balbun is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 8 sp 7 cp | Money Pouch | Balbun's money pouch. It has 7 sp and 17 cp in it. | ½ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |