Binar Steelmine
Male Dwarven Grocer
He is an adult dwarf with amber eyes, a bald head, a big bushy beard, and light pink skin.
Personality Traits: Irritable, Honest, Unperturbed.
Alignment: neutral.
Born: 696 AC (Age 104)
Orientation: Hetrosexual
Home: Binar's Grocers and Sundries
Settlement: Graniteridge
Spouse: Thoráin Steelmine
Mother: Nauglhal daughter of Boráin (Deceased)
Father: Dáli Steelmine
Children
- Dwalurin Steelmine - age 20 ♂
- Throrn Steelmine - age 17 ♂
- Bombhal Steelmine - age 3 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 11 | 14 | 12 | 10 | 11 |
| +1 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 9 | 11 | 25 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Dwarven Resilience. Binar has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 4 - The New World" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. |
5 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 7 sp 4 cp | Money Pouch | Binar's money pouch. It has 6 sp and 14 cp in it. | ⅜ lb. |
| 1 | 2 gp | Ornate Key | An ornate key with "Thoráin" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |