Cyril Oldwort
Male Human Housekeeper
He is an adult human with green eyes (behind a pair of spectacles), short curly light-brown and grey streaked hair, a long beard, and olive skin.
Personality Traits: Patient, Tense, Pessimistic.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 754 AC (Age 45)
Orientation: Bisexual
Home: Vegetable Garden
Settlement: Saltree (immigrated from Mintoworth)
Spouse: Rosamond Oldwort
Mother: Adeline Oldwort (Deceased)
Father: Archie Oldwort (Deceased)
Children
- Archie Oldwort the 2nd - age 13 ♂
- Avelina Oldwort - age 8 ♀
- Philippa Oldwort - age 5 ♀
Siblings
- Eustacius Oldwort - age 41 ♂
- Iris Kenney - age 39 ♀
- Eugene Oldwort - age 36 ♂
- Jenny Kenney - age 28 ♀
- Herman Oldwort - age 23 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 13 | 11 | 11 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 6 cp | Copper ear stud | A plain copper stud, with a pin & clasp. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rosamond" engraved on the inside. | |
| 1 | 2 gp | Grappling hook | 4 lbs. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 7 sp 3 cp | Money Pouch | Cyril's money pouch. It has 1 gp, 17 sp and 3 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |