Adam Stephens

Male Human Housekeeper

He is an adolescent human with green eyes, brown hair in a ponytail, and light brown skin.

Personality Traits: Mean.

Alignment: chaotic neutral.

Born: 788 AC (Age 12)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Whiteby

Mother: Alveua Stephens

Father: Llewelyn Stephens

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 13 10 11 8
-2 -1 +1 -1

ACHPPassive
Perception
Speed
9 5 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
1 1 gp Fishing tackle This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. 4 lbs.
1 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
1 1 gp 8 sp 8 cp Money Pouch Adam's money pouch. It has 18 sp and 8 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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