Ivy Kinney

Female Human Housekeeper

She is an adult human with blue eyes, long light-brown hair with a fringe cut, and light brown skin.

Personality Traits: Tired.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 777 AC (Age 23)

Orientation: Homosexual

Home: Kinney's Solid Masons

Settlement: Minchingrave

Mother: Kate Kinney

Father: Willelmus Kinney

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 10 9 11 11
-2 -1

ACHPPassive
Perception
Speed
9 4 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 1 gp Cook's utensils common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp 2 sp 7 cp Engraved Aquamarine ring uncommon A gilded copper ring, with 1 small a aquamarine stone inset and fine engraving work.
1 5 gp Hunting trap common When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 2 gp 3 sp 8 cp Money Pouch common Ivy's money pouch. It has 22 sp and 18 cp in it. ¾ lb.
1 Pouch of mint common A small pouch containing dried mint. It has lost its potency.
1 6 gp Silver gorget common A heavy gorget made of silver.
1 5 sp Tinderbox common This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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