Jasmineony Reyne-Benton
Female Longfoot Vegetable Farmer
She is an elderly longfoot with hazel eyes, short silver hair in a side parting, and medium brown skin.
Personality Traits: Jumpy, Kind, Honest.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 731 AC (Age 69)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Lanorworth
Spouse: Hamirl Reyne-Benton
Mother: Angelnna Benton (Deceased)
Father: Sengol Benton (Deceased)
Children
- Tangoas Benton - age 45 ♂
- Ottar Benton - age 34 ♂
- Roburrd Reyne-Benton - age 29 ♂
- Jessura Reyne-Benton - age 22 ♀
Siblings
- Gildaia Reyne - age 55 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 9 | 13 | 11 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Nature +2
Abilities:
- Lucky. When Jasmineony rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Jasmineony has advantage on saving throws against being frightened.
- Halfling Nimbleness. Jasmineony can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Hamirl" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 720 gp | Imp-powered drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 20 gp 5 sp | Jade broach | common | A electrum broach, with a small jade inset. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Jasmineony's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 6 cp | Pewter chain bracelet | common | A short chain of tiny pewter links. | |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |