Belb Webber
Female Halfling Housekeeper
She is an adult halfling with green eyes, long curly light-brown hair, and olive skin.
Personality Traits: Responsible, Upbeat.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 730 AC (Age 70)
Orientation: Homosexual
Home: Siilren's Best Old-Clothes
Settlement: Emshead (immigrated from Lanorworth)
Spouse: Amphda Webber
Mother: Duensa Hollis
Father: Granville Hollis (Deceased)
Siblings
- Muriel Reyne-Webber - age 84 ♀
- Mandla Bernard - age 77 ♀
- Amaramlda Chetpen - age 73 ♀
- Alfridada Hollis - age 69 ♀
- Maximra Hollis-Lord - age 63 ♀
- Grimngo Hollis - age 60 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 13 | 8 | 9 |
| -2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +3
Abilities:
- Lucky. When Belb rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Belb has advantage on saving throws against being frightened.
- Halfling Nimbleness. Belb can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | Comb | A comb. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Amphda" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 2 sp 6 cp | Money Pouch | Belb's money pouch. It has 1 gp, 12 sp and 6 cp in it. | ⅜ lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |