Grimama Hollis

Female Longfoot Bard

She is an elderly longfoot with blue eyes, scruffy light-brown and grey streaked hair, and olive skin.

Personality Traits: Shy, Evasive, Kind.

Alignment: lawful good.

She is a follower of Caspio. (CG)

Born: 715 AC (Age 85)

Orientation: Hetrosexual

Home: Bard College

Settlement: Port Loughfield (immigrated from Lanorworth)

Spouse: Sperling Hollis (Deceased)

Mother: Primuula Lord (Deceased)

Father: Marcme Lord (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 9 12 9 9 11
-2 +1

ACHPPassive
Perception
Speed
12 36 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +3, Persuasion +3

Abilities:

  • Lucky. When Grimama rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Grimama has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Grimama can move through the space of any creature that is of a size larger than small.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Grimama can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Grimama is a spellcaster. Her spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Doodles Some scribblings on a small scrap of paper.
1 2 gp Flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Sperling" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 35 gp Lute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 3 gp 9 cp Money Pouch Grimama's money pouch. It has 2 gp, 9 sp and 19 cp in it. ⅝ lb.
1 Picture of a cat A printed image made using a Mirror of Frozen Image. It depicts a cat.
1 5 cp Polished wood necklace A string of large polished wooden beads.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 30 gp Viol If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.

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