Bilbaard Higgins-Ladd
Male Halfling Vegetable Farmer
He is an adult halfling with amber eyes, a shaved head, a clean shaven face, and medium brown skin.
Personality Traits: Optimistic, Responsible.
Alignment: chaotic good.
He is a follower of Marlon. (NG)
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Bodoworth
Spouse: Mimaba Higgins-Ladd
Mother: Mine Higgins-Ladd
Father: Rudigardman Higgins-Ladd
Children
- Sigismocuc Higgins-Ladd - age 3 ♂
Siblings
- Pimpervda Higgins-Ladd - age 18 ♀
- Cosilco Higgins-Ladd - age 5 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 9 | 12 | 11 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 11 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Nature +2
Abilities:
- Lucky. When Bilbaard rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Bilbaard has advantage on saving throws against being frightened.
- Halfling Nimbleness. Bilbaard can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Button | common | A loose yellow button. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 27 gp 6 sp 3 cp | Engraved Quartz ring | uncommon | A electrum ring, with 1 very large a quartz stone inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Mimaba" engraved on the inside. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Bilbaard's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 4 gp | Ram, portable | common | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 2 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |