Daiscast Gregg
Female Longfoot Housekeeper
She is an adult longfoot with amber eyes, long tied back auburn hair, and medium brown skin.
Personality Traits: Greedy, Tolerant, Honest.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 748 AC (Age 53)
Orientation: Hetrosexual
Home: Gregg's Manor
Settlement: Bodoworth
Spouse: Marrogo Gregg
Mother: Lula Higgins (Deceased)
Father: Cosido Higgins
Children
- Bandoodo Gregg - age 13 ♂
- Tomblo Gregg - age 12 ♂
Siblings
- Ellen Higgins-Gregg - age 63 ♀
- Mellica Kerr - age 61 ♀
- Pimpca Higgins-Sawyer - age 59 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 10 | 12 | 8 | 10 | 9 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 9 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +1
Abilities:
- Lucky. When Daiscast rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Daiscast has advantage on saving throws against being frightened.
- Halfling Nimbleness. Daiscast can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Marrogo" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 gp 7 sp 8 cp | Money Pouch | Daiscast's money pouch. It has 1 gp, 15 sp and 28 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 cp | Pole (10-foot) | 7 lbs. | |
| 1 | Pouch of mint | A small pouch containing dried mint. It has lost its potency. | ||
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |
| 1 | 12 gp 8 sp 2 cp | Tourmaline broach | A copper broach, with a small tourmaline inset. |