Bilberrt Kerr-Oldhouse

Male Halfling Farmer

He is an elderly halfling with amber eyes, short white hair, a long beard, and light brown skin.

Personality Traits: Upbeat, Optimistic.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 701 AC (Age 99)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Locksham (immigrated from Bodoworth)

Spouse: Nannie Kerr-Oldhouse (Deceased)

Mother: Mimoca Oldhouse (Deceased)

Father: Heodoc Oldhouse (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 12 12 10 10
-2 +2 +1 +1

ACHPPassive
Perception
Speed
12 7 11 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Nature +2

Abilities:

  • Lucky. When Bilberrt rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Bilberrt has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Bilberrt can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 cp A bracelet A cord of platted leather with a small number of gilded copper beads.
1 Doodles Some scribblings on a small scrap of paper.
1 9 sp 9 cp Money Pouch Bilberrt's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 gp Thin gold ear ring A thin hoop of gold wire, worn as an earring.

Download as Fantasy Grounds NPC

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