Andwiman Higgins
Male Halfling Poacher
He is an elderly halfling with grey eyes, balding grey hair, a clean shaven face, and light pink skin.
Personality Traits: Impatient, Responsible, Mean.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 680 AC (Age 120)
Orientation: Hetrosexual
Home: None
Settlement: Bodoworth
Spouse: Diamonot Higgins (Deceased)
Mother: Corne Joiner-Higgins (Deceased)
Father: Cosido Joiner-Higgins (Deceased)
Children
- Fredead Higgins - age 78 ♂
Siblings
- Lothond Higgins - age 119 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 10 | 7 | 9 | 10 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 9 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +4, Deception +2, Stealth +4
Abilities:
- Lucky. When Andwiman rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Andwiman has advantage on saving throws against being frightened.
- Halfling Nimbleness. Andwiman can move through the space of any creature that is of a size larger than small.
- Sneak Attack. Once per turn, Andwiman can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Andwiman knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Diamonot" engraved on the inside. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 4 sp | Money Pouch | Andwiman's money pouch. It has 2 gp, 2 sp and 20 cp in it. | ½ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |