Aredhari Suldu
Female Elven Druid
She is an adult elf with black eyes, long flowing black hair, and black skin.
Personality Traits: Introverted, Tense.
Alignment: neutral.
Born: 276 AC (Age 524)
Orientation: Hetrosexual
Home: Edainiel's Magical Apothecary
Settlement: Topter
Spouse: Orodon Daniels
Mother: Vardaien Suldu (Deceased)
Father: Sier Ulond (Deceased)
Children
- Yavaari Chubbhouse - age 293 ♀
Siblings
- Vardnel Suldu - age 446 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 11 | 11 | 10 | 10 | 12 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2, Arcana +2
Abilities:
- Fey Ancestry. Aredhari has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Aredhari can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Aredhari is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Elvish, Otterese, Gnomish (basic)
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
1 | 2 cp | Flask or tankard | 1 lb. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Orodon" engraved on the inside. | |
1 | 5 gp | Mace | A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk | 4 lbs. |
1 | 2 gp 3 sp 5 cp | Money Pouch | Aredhari's money pouch. It has 2 gp, 2 sp and 15 cp in it. | ⅜ lb. |
1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
1 | 4 cp | Pewter ring | A plain pewter band. | |
1 | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |