Obadiah Byers
Male Human Housekeeper
He is an adult human with amber eyes (the left of which is glass), scruffy red hair, a short horseshoe moustache and soulpatch, and pale white skin.
Personality Traits: Kind, Daring, Pessimistic.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 752 AC (Age 48)
Orientation: Hetrosexual
Home: Bartlett's Discount Masons
Settlement: Brookstable
Spouse: Marian Byers (Deceased)
Mother: Harriott Byers (Deceased)
Father: Harold Byers (Deceased)
Siblings
- Margaret Byers - age 45 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 10 | 13 | 7 |
| -2 | +1 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Engraved pewter ring | A pewter ring, with distinctive human engraving. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp 8 sp | Money Pouch | Obadiah's money pouch. It has 28 sp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 1 sp | Polished stone necklace | A string of small polished stone beads. |