Cosimoduc Ropergirdle

Male Halfling

He is an elderly halfling with brown eyes, short silver hair in a side parting, bushy sideburns, and dark brown skin.

Personality Traits: Shy, Tolerant.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 698 AC (Age 102)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Adinham

Spouse: Lobetha Ropergirdle

Mother: Esmerine Ropergirdle (Deceased)

Father: Filibeho Ropergirdle (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
10 12 12 11 9 10
+1 +1

ACHPPassive
Perception
Speed
11 5 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +2

Abilities:

  • Lucky. When Cosimoduc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Cosimoduc has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Cosimoduc can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Island Hopping" By Frank Strickland

Widely considered the definitive guide to sailing the Ataland seas. Packed with practical advice but consciously short of actual maps. When making a survival check at sea, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 6 cp Ginger A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. ¹⁄₁₆ lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Lobetha" engraved on the inside.
1 1 gp 2 cp Money Pouch Cosimoduc's money pouch. It has 9 sp and 12 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Shopping list An old shopping list with most of the items crossed off.

Download as Fantasy Grounds NPC

Send Feedback