Wilhelmina Clipears-Hayhole
Female Human Housekeeper
She is an adult human with hazel eyes, long flowing brown hair, and dark brown skin.
Personality Traits: Upbeat.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Crane's Dapper Barbers
Settlement: Bolsley
Spouse: Grwin Keller
Mother: Jennie Clipears-Hayhole (Deceased)
Father: Simeon Crane (Deceased)
Children
- Everard Keller - age 25 ♂
- Marshall Keller - age 23 ♂
- Leon Keller (Adopted) - age 12 ♂
- Lucretia Clipears-Hayhole - age 6 ♀
Siblings
- Adelard Crane - age 41 ♂
- Queenie Clipears-Hayhole - age 37 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 10 | 9 | 10 | 11 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Actions:
- Darts (Gaming set). Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common, Otterese, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 sp | Darts (Gaming set) |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Grwin" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 3 sp 9 cp | Money Pouch | Wilhelmina's money pouch. It has 13 sp and 9 cp in it. | ⁷⁄₁₆ lb. |
| 1 | Stale hunk of cheese | A stale hunk of cheese. |